As it stands right now the current meta for team forming is:
Bot Lane:
Ranged AD Carry: The role of the AD Carry, or the marksman, is to essentially build attack and damage boosting items (critical strike chance, life steal, attack speed, attack damage, armour penetration, etc). As the ranged AD Carry it is important that you practice last hitting enemy champions and minions to acquire gold and experience fast. The Ranged AD Carry is one of the most important roles in the team and also usually the biggest target in team fights. This means that positioning is key. It is important as the ADC that you are always behind your team in team fights so that they can protect you and tank for you while you do damage.
Common Marksman Champions:
Support: A support generally makes their team stronger. Their main role is to support their marksman in getting fed. They do so through their crowd controlling abilities (slows, stuns, taunts, fears, hooks, knock ups, snares, silences, etc...) or their buffing abilities (heals, shields, etc...). The five main practices of a good support are:
1. Protect the Marksman (ADC): Make sure you peel and tank for your ADC. Do all that you can to keep them alive.
2. Warding: The support is not designated for warding the map but generally they ward for their adc to grant vision of incoming enemy jungle ganks
3. Set up kills: A good support will make it easy for their ADC to get fed by targeting enemies at the right time and pinning them long enough for the carry to finish them off.
Common Support Champions:
Common Marksman Champions:
Support: A support generally makes their team stronger. Their main role is to support their marksman in getting fed. They do so through their crowd controlling abilities (slows, stuns, taunts, fears, hooks, knock ups, snares, silences, etc...) or their buffing abilities (heals, shields, etc...). The five main practices of a good support are:
1. Protect the Marksman (ADC): Make sure you peel and tank for your ADC. Do all that you can to keep them alive.
2. Warding: The support is not designated for warding the map but generally they ward for their adc to grant vision of incoming enemy jungle ganks
3. Set up kills: A good support will make it easy for their ADC to get fed by targeting enemies at the right time and pinning them long enough for the carry to finish them off.
Common Support Champions:
Mid Lane:
Ability Power Carry, Assassin or a Burst Mage: Mid laners can be one of three options; either APC, Assassin or Burst Mage. Mid laners do most of their damage through their abilities. In most cases the mid laner utilizes ability power however there are a few exceptions that are attack damage bursting champions (Zed, Talon, etc...). The main objective of the mid laner is essentially the same as the Marksman which is basically to acquire gold and experience fast through last hitting and killing enemy champions.
Common Mid Lane Champions:
Ability Power Carry, Assassin or a Burst Mage: Mid laners can be one of three options; either APC, Assassin or Burst Mage. Mid laners do most of their damage through their abilities. In most cases the mid laner utilizes ability power however there are a few exceptions that are attack damage bursting champions (Zed, Talon, etc...). The main objective of the mid laner is essentially the same as the Marksman which is basically to acquire gold and experience fast through last hitting and killing enemy champions.
Common Mid Lane Champions:
Top Lane:
Tank or a Tanky bruiser: The top lane is usually occupied by a tank or tanky bruiser. A tank's role in the team is essentially to initiate team fights and take most of the damage for his team members while they do damage. A bruiser or an off/tank basically builds equal parts offense and defense. They are able to tank damage from the enemy team while doing damage at the same time. The role of the tank or the bruiser is essentially to take damage for team members in team fights.
Common Top Champions:
Tank or a Tanky bruiser: The top lane is usually occupied by a tank or tanky bruiser. A tank's role in the team is essentially to initiate team fights and take most of the damage for his team members while they do damage. A bruiser or an off/tank basically builds equal parts offense and defense. They are able to tank damage from the enemy team while doing damage at the same time. The role of the tank or the bruiser is essentially to take damage for team members in team fights.
Common Top Champions:
Jungle:
Jungler: The role of the jungler is tricky in most cases because a good jungling champion has to meet three main criteria: fast camp clearing speeds, good sustainability, good ganking abilities. The Role of the jungler is essentially to gain experience and gold by clearing jungle camps and to assist lanes by ganking at the appropriate time. Jungling is a difficult role due to the fact that you have to have good positioning and map awareness to know where to be on the map at what time.
Jungler: The role of the jungler is tricky in most cases because a good jungling champion has to meet three main criteria: fast camp clearing speeds, good sustainability, good ganking abilities. The Role of the jungler is essentially to gain experience and gold by clearing jungle camps and to assist lanes by ganking at the appropriate time. Jungling is a difficult role due to the fact that you have to have good positioning and map awareness to know where to be on the map at what time.